![retroarch ppsspp crashes when loading game retroarch ppsspp crashes when loading game](https://i.ytimg.com/vi/9m6qezvkU3o/maxresdefault.jpg)
- #RETROARCH PPSSPP CRASHES WHEN LOADING GAME HOW TO#
- #RETROARCH PPSSPP CRASHES WHEN LOADING GAME MAC OS X#
- #RETROARCH PPSSPP CRASHES WHEN LOADING GAME RAR#
- #RETROARCH PPSSPP CRASHES WHEN LOADING GAME ANDROID#
- #RETROARCH PPSSPP CRASHES WHEN LOADING GAME BLUETOOTH#
So I go to Online Updater, then Thumbnails updater - then choose "NES". I want to have a nice looking frontend so I guess I need to download some thumbnails ? I've decided I'm going to get NES set up first, then take it from there. Ok, next bit is plain Downloaded and installed Retroarch with no problems.
![retroarch ppsspp crashes when loading game retroarch ppsspp crashes when loading game](https://trashbox.ru/ifiles/428610_2dd693_screenshot_9/epsxe-for-android-2.0.7-12.png)
Will skip controller setup for now - it's paired (so it tells me) so maybe it will work in Retroarch. Where are the settings for gamepads stored in Win 10? I remember the old Control Panel always had an app for setting up and testing gamepads, but damned if I can find it in the stupid Win 10 settings system.
#RETROARCH PPSSPP CRASHES WHEN LOADING GAME BLUETOOTH#
Next problem - My controller is a MOGA 2 - Windows tells me it is connected over Bluetooth but I can't seem to get it to do anything. I don't have any other spare cards so I am going to have to clear some space on my HD and build my ROM collection there for now, and transfer it when I get a new SD card. No explanation from Windows, it just tells me it's a 2.4GB card. The only spare SD card I have, which is clearly marked as 32GB, only formats to 2.4 GB. Because of the limited storage I will be attempting to run Retroarch with all of my ROMs stored on a 32GB SD card.įirst problems start before I even get anywhere near Retroarch.
![retroarch ppsspp crashes when loading game retroarch ppsspp crashes when loading game](https://i.ytimg.com/vi/EjaNjEY3tT4/hqdefault.jpg)
I will be setting it up on my main laptop which is an i5 with a 128GB SSD.
![retroarch ppsspp crashes when loading game retroarch ppsspp crashes when loading game](https://i.ytimg.com/vi/j7pOzB0_dzU/maxresdefault.jpg)
Ok - so just because I find it so unbelievable the amount of trouble I have whenever I try to set something like this up - I am going to blog my progress at setting up Retroarch from scratch in this thread.
#RETROARCH PPSSPP CRASHES WHEN LOADING GAME ANDROID#
Having installed it though, it doesn't seem to be able to look for files anywhere other than on my phone's storage - does this mean that if I want to use the Android version, I nee to keep all of my ROM sets physically located on my phone? Can't I tell it to load ROMs or thumbs/screenshots from cloud or Google Drive or somewhere?Īll of these front-end/All-in-one emulator solutions just seem so unwieldy! I would love to have access to every Amiga game ever on my phone, but why in this day and age do I need all of the files on my phone too? The App seems to have just been updated to v1.5 just like the Win version, so I assume that the port is up to date. Is there anything like this for Windows Retroarch?Įdit: Also - is "cores" just what this calls Emulators? So when I download a core for, say, BNes, from directly in retroarch, it's downloading a modified version of BNes which is tailored to run in Retroarch? Or it's downloading the original BNes emulator, and then configuring it to work with BNes?Įdit: Edit - Just had the brainwave of trying to run this on Android rather than my PC. That was why the RetroPi idea really appealed to me - the prebuilt images with all the games and directories already set up and assigned. I lost my big Gamebase installation when my NAS drive died a year or so ago so not too excited about the idea of building up ROM collections for all of the machines again. I've tried so many emulator front-ends and all-in-one solutions over the years and they've always involved downloading and sorting out different, massive ROM sets.
#RETROARCH PPSSPP CRASHES WHEN LOADING GAME HOW TO#
Has anyone managed to work out how to make something like this work with "cloud" functionality yet? Like loading roms from or some other online location? Lr-fba is pretty good and I think has a neogeo unibios built in?Ĭan this work if I keep all of my ROMs on a USB stick? Try changing the emulator for that game to a couple of different types. The retropie documentation over at GitHub is extremely good. If you wanted to use fba or mame2003 instead). You can use clrmame to check your roms or rebuild them for a particular rom set ( e.g. The emulator you are using for your mame Roma will need the correct rom version of metal slug for it.
#RETROARCH PPSSPP CRASHES WHEN LOADING GAME MAC OS X#
version of a file is a mac OS X file that gets written if you copy files via Mac OS X.
#RETROARCH PPSSPP CRASHES WHEN LOADING GAME RAR#
rar format, is that why?ĮDIT: I've just added 1005_WARIO WARE INC (U)(PRECISION) for the GBA which is also listed twice as well as below: I have one PSP game on it at the moment, but Retropie doesn't list it at all. I have the neogeo.zip in the bios folder on the PI. I'm using MAME4ALL for arcade ROMs, but cannot get Metal Slug to run. Am I imagining things, or is it indeed too fast, and if so, is there a way to slow it down? I've only had a quick play with one Master System ROM so far, Sonic the Hedgehog, and it seemed to be running way too fast. Super Mario All-Stars (USA).sfc and Rock N' Roll Racing (E).zip both correctly appear just once though. Stupid noob questions incoming! I put together my first Retropie machine yesterday but I'm having a few issues with certain ROMs.įirst of all, why do I have duplicates of some of the SNES games I've added? I've added Super Mario World 2 - Yoshi's Island (USA).sfc, Super Mario World (USA).sfc, and Donkey Kong Country (USA).sfc, just one version of each, yet they all appear twice in Retropie.